AoeStats
← AdolfH

Arabia

503624847Analyzed
1v1 RM · 1mo ago on Sep 1, 2026· 38m 46s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Wu · Chile
658
+15
🇲🇽 Italians · Mexico
637
-30

Win probability

AdolfH's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 647,218 analysed 1v1 players on Arabia.
AdolfH D
Feudal Age 10:34 vs 9:49
btm 29%
Castle Age 23:04 vs 21:49
btm 32%
Imperial Age — vs 38:58
btm 0%
eAPM 23 vs 39
btm 17%
First military 24:57 vs 10:33
btm 1%
▼ Low eAPM (23) — busier hands win idle time back
▼ First military only at 24:57 (Genoese Crossbowman) — later than 99% of analysed players on Arabia
▲ Town centers almost never idle — 8s across the first 23:04
Carrizuwu D
Feudal Age 12:52 vs 9:49
btm 4%
Castle Age 32:50 vs 21:49
btm 1%
Imperial Age — vs 38:58
btm 0%
eAPM 33 vs 39
btm 37%
First military 9:00 vs 10:33
top 20%
▼ Slow Feudal Age at 12:52 — slower than 96% of analysed players on Arabia
▼ Slow Castle Age at 32:50 — slower than 99% of analysed players on Arabia
▼ Loom never researched — one lost villager costs more
▲ Early military at 9:00 (Militia) — earlier than 80% of analysed players on Arabia
▼ Town centers idle 13:50 of the first 32:50 — keep villagers queued
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