Four Lakes
508636331Analyzed1v1 RM
·
8d ago on Sep 23, 2026·
55m 35s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
leeyoucheng1107's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
Gunna
S
Feudal Age
10:06
vs 10:51
top 26%
Castle Age
17:09
vs 20:09
top 17%
Imperial Age
30:06
vs 36:23
top 7%
eAPM
33
vs 32
top 47%
First military
16:12
vs 12:45
btm 24%
▲
Fast Feudal Age at 10:06 — faster than 74% of analysed players on Four Lakes
▲
Fast Castle Age at 17:09 — faster than 83% of analysed players on Four Lakes
▲
Fast Imperial Age at 30:06 — faster than 93% of analysed players on Four Lakes
leeyoucheng1107
C
Feudal Age
9:37
vs 10:51
top 12%
Castle Age
25:31
vs 20:09
btm 8%
Imperial Age
39:55
vs 36:23
btm 25%
eAPM
24
vs 32
btm 31%
First military
13:26
vs 12:45
btm 43%
▲
Fast Feudal Age at 9:37 — faster than 88% of analysed players on Four Lakes
▼
Slow Castle Age at 25:31 — slower than 92% of analysed players on Four Lakes
▼
Slow Imperial Age at 39:55 — slower than 75% of analysed players on Four Lakes
▼
Town centers idle 3:06 of the first 25:31 — keep villagers queued