AoeStats
← 从不压堡之人

Arena

509602022Analyzed
4v4 RM · 4d ago on Sep 27, 2026· 61m 28s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Hindustanis · China
1070
+14
🇮🇳 Franks · India
1046
+15
🇨🇭 Celts · Switzerland
1034
+15
🇦🇷 Sicilians · Argentina
984
+18
🇨🇳 Turks · China
1034
-16
🇨🇳 Portuguese · China
1030
-16
🇨🇳 Celts · China
1026
-16
986
-14
Player eAPM Actions Feudal Castle Imperial Opening
52 3,179 10:45 14:28 39:13 ⛏ Fast Castle
47 2,869 11:22 14:59 30:11 ⛏ Fast Castle
46 2,799 10:34 14:10 29:08 ⛏ Fast Castle
44 2,692 10:56 15:14 31:14 ⛏ Fast Castle
33 2,014 9:47 14:37 27:27 ⛏ Fast Castle
32 1,938 10:49 14:37 31:07 ⛏ Fast Castle
25 1,538 12:15 17:12 35:33 ⛏ Fast Castle
15 944 11:22 15:55 39:23 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
50,620 31,015 14,135 5,305 101,075 105,787
44,770 25,900 19,600 2,850 93,120 100,612
47,360 27,376 14,185 1,810 90,731 111,626
22,695 33,571 24,990 6,970 88,226 111,907
29,390 25,980 23,415 6,170 84,955 121,600
33,600 23,705 16,055 8,445 81,805 116,265
21,560 20,395 11,865 1,840 55,660 91,283
12,825 8,331 4,685 3,450 29,291 32,924
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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