AoeStats
← 从不压堡之人

Arena

509107926Analyzed
4v4 RM · 6d ago on Sep 25, 2026· 40m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Jurchens · China
1099
+18
🇨🇳 Burmese · China
1094
+19
🇨🇳 Portuguese · China
1094
+19
976
+22
🇨🇳 Italians · China
1166
-20
🇨🇳 Poles · China
1161
-20
🇭🇰 Burmese · Hong Kong SAR China
1152
-20
🇦🇷 Huns · Argentina
1106
-18
Player eAPM Actions Feudal Castle Imperial Opening
47 1,868 10:17 14:04 29:59 ⛏ Fast Castle
35 1,391 10:52 14:28 31:03 ⛏ Fast Castle
34 1,348 11:18 15:29 29:37 ⛏ Fast Castle
32 1,299 11:39 15:24 36:37 ⛏ Fast Castle
29 1,148 10:24 14:16 26:22 ⛏ Fast Castle
29 1,165 10:42 14:19 28:50 ⛏ Fast Castle
24 971 10:20 14:35 38:48 ⛏ Fast Castle
23 942 9:55 13:57 26:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,025 17,560 15,850 1,750 67,185 71,047
21,760 21,210 13,775 3,385 60,130 71,160
23,650 15,275 8,730 1,710 49,365 55,163
24,045 8,720 12,155 200 45,120 49,293
19,480 15,015 8,130 1,875 44,500 50,400
15,415 13,180 8,685 1,015 38,295 45,951
13,840 12,565 4,855 1,280 32,540 36,587
7,525 8,125 3,840 1,705 21,195 25,127
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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