AoeStats
← 从不压堡之人

Nomad

507968881Analyzed
4v4 RM · 12d ago on Sep 20, 2026· 35m 6s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1203
+16
🇷🇴 Magyars · Romania
1168
+18
🇪🇸 Sicilians · Spain
1150
+18
🇨🇳 Persians · China
1147
+18
🇨🇳 Mongols · China
1363
-24
🇨🇳 Dravidians · China
1265
-20
🇨🇳 Spanish · China
1111
-14
1070
-12
Player eAPM Actions Feudal Castle Imperial Opening
37 1,309 13:10 17:40 32:41 ⛏ Fast Castle
35 1,214 15:33 18:52 23:00 ⛏ Fish Boom FC into Fast Imp
33 1,165 13:23 20:51 — ⚔ Fish Boom into Towers FC
32 1,129 12:47 16:19 — ⛏ Fish Boom FC
30 1,050 15:20 19:00 32:31 ⛏ Fish Boom FC
25 872 13:45 20:40 32:32 ⛏ Fish Boom into Fire Galleys FC
21 748 14:26 19:53 — ⛏ Fish Boom FC
16 565 13:55 23:13 — ⚔ Fish Boom into M@A into Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
11,200 18,436 9,180 1,645 40,461 42,570
15,285 10,276 4,225 1,050 30,836 30,746
9,930 12,817 3,620 995 27,362 30,709
7,375 10,746 5,690 655 24,466 25,598
9,225 8,303 2,915 1,700 22,143 24,486
5,995 5,802 1,670 750 14,217 16,174
5,270 3,920 1,130 1,500 11,820 13,370
4,075 4,705 845 205 9,830 9,220
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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