AoeStats
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Arena

505831008Analyzed
4v4 RM · 20d ago on Sep 11, 2026· 56m 42s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Jurchens · United States
1042
+14
🇨🇳 Persians · China
1005
+16
🇵🇱 Poles · Poland
1003
+16
🇫🇷 Khmer · France
975
+17
🇯🇵 Celts · Japan
1045
-18
🇮🇳 Shu · India
1018
-16
🇦🇺 Bohemians · Australia
987
-15
🇹🇼 Slavs · Taiwan
963
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 2,735 11:31 17:33 44:06 ⛏ Fast Castle
44 2,507 10:45 13:45 29:19 ⛏ Fast Castle
34 1,934 10:47 17:41 33:08 ⛏ Fast Castle
27 1,515 10:43 15:39 32:27 ⛏ Fast Castle
26 1,500 10:29 14:17 28:26 ⛏ Fast Castle
19 1,075 11:34 16:18 31:43 ⛏ Fast Castle
17 952 10:19 14:00 33:51 ⛏ Fast Castle
10 544 9:41 20:26 31:28 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
61,495 15,295 29,035 2,250 108,075 122,447
37,770 16,910 19,680 5,280 79,640 105,706
39,075 16,160 12,495 6,185 73,915 93,243
31,580 22,790 16,390 3,015 73,775 79,089
25,905 25,679 6,445 2,350 60,379 66,642
32,290 13,735 9,225 4,880 60,130 67,061
21,440 18,320 8,540 1,630 49,930 52,924
7,615 5,425 3,300 850 17,190 20,053
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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