Four Lakes
508921809Analyzed1v1 RM
·
7d ago on Sep 24, 2026·
56m 19s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
haha's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 54,990 analysed 1v1 players on Four Lakes.
haha
B
Feudal Age
9:48
vs 10:51
top 17%
Castle Age
22:27
vs 20:09
btm 25%
Imperial Age
35:54
vs 36:23
top 46%
eAPM
33
vs 32
top 47%
First military
12:46
vs 12:45
top 50%
▲
Fast Feudal Age at 9:48 — faster than 83% of analysed players on Four Lakes
▼
Slow Castle Age at 22:27 — slower than 75% of analysed players on Four Lakes
▲
Town centers almost never idle — 7s across the first 22:27
TVHG.Vladdd
A
Feudal Age
9:43
vs 10:51
top 14%
Castle Age
19:48
vs 20:09
top 46%
Imperial Age
40:04
vs 36:23
btm 25%
eAPM
45
vs 32
top 25%
First military
9:31
vs 12:45
top 10%
▲
Fast Feudal Age at 9:43 — faster than 86% of analysed players on Four Lakes
▼
Slow Imperial Age at 40:04 — slower than 75% of analysed players on Four Lakes
▲
High eAPM (45) — top quarter of analysed players
▲
Early military at 9:31 (Militia) — earlier than 90% of analysed players on Four Lakes