AoeStats
← Ouki-San

African Clearing

505927383Analyzed
4v4 RM · 21d ago on Sep 11, 2026· 64m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Goths · United Kingdom
1296
+17
🇩🇪 Huns · Germany
1292
+17
🇫🇷 Magyars · France
1252
+18
🇫🇷 Persians · France
1229
+19
🇧🇷 Muisca · Brazil
1315
-18
🇨🇱 Wu · Chile
1312
-18
🇵🇪 Persians · Peru
1302
-18
🇦🇷 Burgundians · Argentina
1298
-17
Player eAPM Actions Feudal Castle Imperial Opening
40 2,605 15:22 19:26 33:46 ⛏ Fish Boom FC
38 2,484 15:29 21:19 42:34 ⛏ Fast Castle
38 2,475 16:13 23:01 59:40 ⚔ Scout Rush
37 2,382 13:57 20:54 38:35 ⚔ Scout Rush
32 2,090 14:49 21:17 37:42 ⛏ Fish Boom FC
25 1,620 13:30 17:29 37:29 ⛏ Fast Castle
22 1,443 13:47 17:25 33:19 ⛏ Fast Castle
21 1,341 14:30 18:25 41:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
59,400 24,980 26,575 4,095 115,050 115,714
47,765 14,745 30,995 6,470 99,975 111,749
40,310 20,675 27,215 4,250 92,450 95,752
27,465 34,251 18,270 2,545 82,531 95,775
41,685 20,555 18,310 1,900 82,450 104,353
34,070 25,630 11,180 3,430 74,310 80,677
22,930 26,268 22,155 2,400 73,753 76,608
28,850 22,855 3,960 2,085 57,750 61,205
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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