AoeStats
← Ouki-San

Arena

505323962Analyzed
4v4 RM · 24d ago on Sep 8, 2026· 51m 37s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇦 Georgians · Canada
1493
+6
🇺🇸 Koreans · United States
1294
+12
🇩🇪 Persians · Germany
1178
+16
🇲🇦 Khmer · Morocco
1022
+22
🇫🇷 Persians · France
1229
-15
🇫🇷 Cumans · France
1225
-16
🇷🇺 Teutons · Russia
1185
-13
🇩🇪 Bengalis · Germany
1158
-12
Player eAPM Actions Feudal Castle Imperial Opening
76 3,902 10:50 14:26 35:08 ⛏ Fast Castle
44 2,289 12:09 16:07 34:00 ⛏ Fast Castle
31 1,623 9:38 21:04 35:57 ⛏ Fast Castle
25 1,276 10:07 14:50 40:38 ⛏ Fast Castle
25 1,292 10:31 17:18 31:37 ⛏ Fast Castle
25 1,312 10:05 17:16 31:59 ⛏ Fast Castle
21 1,068 10:34 14:58 30:52 ⛏ Fast Castle
21 1,100 11:22 15:51 34:32 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,150 42,940 15,855 13,350 94,295 103,953
39,675 20,350 14,470 3,650 78,145 85,318
28,830 30,443 8,080 4,105 71,458 82,570
25,145 20,545 15,485 3,550 64,725 72,627
25,225 23,870 11,685 1,615 62,395 69,506
28,615 22,870 8,150 100 59,735 67,502
23,215 12,240 16,990 300 52,745 55,958
24,555 11,726 7,700 2,360 46,341 57,941
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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