AoeStats
← Ouki-San

African Clearing

505314936Analyzed
4v4 RM · 24d ago on Sep 8, 2026· 46m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Spanish · United States
1311
+15
🇧🇷 Britons · Brazil
1278
+16
🇨🇱 Mongols · Chile
1252
+17
1219
+18
🇪🇸 Tupi · Spain
1309
-18
🇫🇮 Burgundians · Finland
1266
-16
🇫🇷 Persians · France
1265
-16
🇫🇷 Cumans · France
1261
-16
Player eAPM Actions Feudal Castle Imperial Opening
88 4,106 14:06 18:07 36:09 ⛏ Fast Castle
52 2,443 13:22 28:00 41:32 ⚔ Archer Rush
39 1,816 14:43 18:44 38:32 ⛏ Fast Castle
38 1,763 14:18 22:53 38:26 ⛏ Fast Castle
36 1,666 14:35 18:16 42:01 ⛏ Fast Castle
33 1,548 15:58 29:02 44:50 ⚔ Scout Rush
32 1,482 13:09 17:16 33:42 ⛏ Fast Castle
22 1,049 14:30 19:03 43:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
22,905 15,394 12,320 2,555 53,174 54,855
23,175 10,938 12,230 3,550 49,893 51,609
19,505 10,479 8,975 1,150 40,109 47,175
13,325 16,175 8,405 1,735 39,640 44,769
11,810 15,020 5,535 2,800 35,165 37,785
14,000 9,313 6,945 3,200 33,458 34,904
11,350 11,056 7,730 705 30,841 33,191
15,080 11,501 2,525 915 30,021 30,456
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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