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Highland

504066638Analyzed
4v4 RM · 29d ago on Sep 3, 2026· 48m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Khmer · Argentina
1003
+14
🇨🇳 Vietnamese · China
985
+14
🇹🇼 Romans · Taiwan
943
+16
🇧🇷 Burmese · Brazil
898
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🇫🇷 Vietnamese · France
1009
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🇦🇹 Cumans · Austria
950
-35
🇫🇷 Aztecs · France
943
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🇨🇿 Britons · Czechia
900
-13
Player eAPM Actions Feudal Castle Imperial Opening
33 1,583 11:07 19:09 30:40 ⛏ Fast Castle
33 1,590 9:47 24:44 38:24
29 1,399 11:45 20:53 35:01 ⛏ Fish Boom FC
28 1,373 10:58 32:56 — ⚔ Fish Boom into Scouts
26 1,266 14:27 19:00 33:28 ⛏ Fast Castle
19 941 11:44 20:12 36:38 ⛏ Fast Castle
15 708 14:23 18:47 36:44 ⛏ Fast Castle
14 666 13:06 24:24 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
24,180 18,405 11,110 2,550 56,245 68,275
19,650 21,475 11,880 1,740 54,745 73,586
18,660 12,842 9,975 2,820 44,297 48,269
26,720 11,216 4,900 1,150 43,986 57,272
14,425 18,610 7,260 2,205 42,500 54,756
11,935 9,621 3,485 1,825 26,866 39,544
9,400 8,345 2,815 1,210 21,770 28,460
8,575 7,600 1,775 750 18,700 19,872
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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