AoeStats
← ZamSerg

Fortress

507958042Analyzed
4v4 RM · 11d ago on Sep 20, 2026· 56m 51s· 8 players
Game mode
Random Map
Map size
Huge
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Maya · China
1302
+13
🇮🇩 Shu · Indonesia
1263
+15
🇮🇳 Spanish · India
1263
+15
🇭🇰 Saracens · Hong Kong SAR China
1261
+15
🇨🇳 Poles · China
1294
-17
🇷🇺 Burgundians · Russia
1244
-15
🇧🇷 Bulgarians · Brazil
1212
-13
🇹🇷 Wei · Türkiye
1212
-13
Player eAPM Actions Feudal Castle Imperial Opening
46 2,641 7:57 11:34 26:22 ⛏ Fast Castle
44 2,483 7:48 11:15 26:18 ⛏ Fast Castle
40 2,300 8:25 12:18 25:49 ⛏ Fast Castle
28 1,577 6:26 11:45 30:07 ⛏ Fast Castle
26 1,496 5:50 14:03 31:28 ⚔ FC into Scouts
25 1,410 6:54 10:59 33:36 ⛏ Fast Castle
17 992 6:14 12:20 28:14 ⛏ Fast Castle
16 906 8:32 12:24 31:09 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
53,460 47,370 29,140 3,570 133,540 144,315
54,775 21,010 28,125 4,305 108,215 115,728
32,840 20,385 34,835 5,500 93,560 112,958
24,830 36,255 23,510 3,265 87,860 108,205
32,675 20,881 17,635 4,050 75,241 82,579
27,830 26,245 17,080 2,095 73,250 84,328
37,655 17,375 8,100 1,705 64,835 72,856
22,495 11,740 9,560 485 44,280 52,891
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.