AoeStats
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Arena

507951444Analyzed
4v4 RM · 11d ago on Sep 20, 2026· 42m 52s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇿 Slavs · Czechia
1254
+12
🇷🇺 Persians · Russia
1231
+13
🇷🇺 Hindustanis · Russia
1211
+14
🇵🇱 Ethiopians · Poland
1178
+15
🇨🇳 Franks · China
1257
-17
🇨🇳 Khmer · China
1184
-14
🇲🇽 Huns · Mexico
1129
-12
🇸🇪 Byzantines · Sweden
1089
-11
Player eAPM Actions Feudal Castle Imperial Opening
38 1,637 10:35 15:03 29:32 ⛏ Fast Castle
37 1,576 9:41 13:23 28:10 ⛏ Fast Castle
36 1,561 11:14 15:20 34:19 ⛏ Fast Castle
35 1,508 9:56 15:29 28:50 ⛏ Fast Castle
31 1,338 10:26 14:52 29:18 ⛏ Fast Castle
29 1,226 10:18 14:23 27:53 ⛏ Fast Castle
24 1,019 9:30 14:37 29:54 ⛏ Fast Castle
21 893 10:13 13:50 30:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,390 23,715 11,090 2,250 71,445 80,671
28,335 13,180 14,515 4,150 60,180 70,742
27,105 17,770 11,960 1,600 58,435 64,155
24,940 15,925 10,930 3,000 54,795 58,796
19,075 20,830 9,760 2,250 51,915 72,902
17,000 15,050 9,795 3,565 45,410 57,413
23,470 9,975 6,455 2,285 42,185 47,085
7,900 10,745 7,200 0 25,845 28,565
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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