AoeStats
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Pilgrims

507895086Analyzed
4v4 RM · 11d ago on Sep 20, 2026· 27m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Celts · Russia
1241
+14
🇲🇽 Teutons · Mexico
1221
+15
🇲🇽 Vietnamese · Mexico
1201
+16
🇳🇿 Armenians · New Zealand
1197
+16
🇹🇼 Shu · Taiwan
1239
-17
🇨🇳 Italians · China
1200
-15
🇦🇷 Bohemians · Argentina
1196
-15
1170
-14
Player eAPM Actions Feudal Castle Imperial Opening
63 1,703 12:44 17:21 — ⛏ Fish Boom FC
46 1,243 12:11 17:54 — ⚔ Fish Boom into Archers
43 1,160 10:04 15:47 — ⛏ Fish Boom FC
35 940 10:28 17:01 — ⚔ Fish Boom into Archers
33 901 13:20 21:08 — ⛏ Fish Boom FC
28 758 10:34 22:26 — ⛏ Fish Boom into Galleys FC
27 740 14:11 18:04 — ⛏ Fish Boom FC
18 476 17:32 24:32 — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
4,825 10,142 3,380 750 19,097 20,786
8,020 8,991 1,540 500 19,051 21,829
6,150 7,937 2,640 300 17,027 18,883
R
5,125 6,826 2,825 305 15,081 15,649
5,675 5,964 1,390 130 13,159 13,476
4,590 4,468 645 1,285 10,988 11,690
3,675 5,155 990 325 10,145 10,241
3,450 2,828 200 1,025 7,503 8,304
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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