AoeStats
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Arena

507706931Analyzed
4v4 RM · 13d ago on Sep 19, 2026· 56m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Saracens · Taiwan
1337
+14
🇨🇴 Turks · Colombia
1307
+15
🇦🇺 Slavs · Australia
1285
+16
🇷🇺 Persians · Russia
1227
+19
🇳🇦 Magyars · Namibia
1361
-18
🇹🇷 Huns · Türkiye
1358
-19
🇦🇷 Mongols · Argentina
1228
-14
🇩🇪 Georgians · Germany
1222
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 2,817 10:28 14:44 30:23 ⚔ FC into Scouts
42 2,344 11:09 14:49 31:29 ⛏ Fast Castle
34 1,889 9:48 16:16 33:00 ⛏ Fast Castle
30 1,690 11:11 15:03 — ⛏ Fast Castle
29 1,608 9:01 15:54 36:25 ⛏ Fast Castle
29 1,602 10:50 15:34 36:39 ⛏ Fast Castle
24 1,342 10:52 15:16 31:55 ⛏ Fast Castle
19 1,059 10:52 15:01 32:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
49,410 25,630 25,025 3,315 103,380 113,017
45,295 29,405 12,710 8,305 95,715 107,560
35,715 21,608 32,525 950 90,798 91,337
33,335 9,930 35,005 3,550 81,820 105,231
19,915 18,878 10,835 2,050 51,678 54,840
14,420 20,265 13,365 2,130 50,180 57,000
17,540 8,920 11,135 3,000 40,595 46,959
11,750 20,230 2,085 615 34,680 39,290
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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