AoeStats
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African Clearing

506355305Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 45m 36s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇳 Spanish · India
1300
+12
🇻🇳 Malay · Vietnam
1279
+13
🇻🇳 Mongols · Vietnam
1226
+15
1188
+18
🇷🇺 Jurchens · Russia
1249
-16
🇩🇰 Persians · Denmark
1229
-15
🇪🇸 Chinese · Spain
1224
-15
🇪🇸 Mongols · Spain
1158
-12
Player eAPM Actions Feudal Castle Imperial Opening
42 1,928 13:06 18:21 39:45 ⛏ Fish Boom FC
34 1,555 13:34 17:09 33:40 ⛏ Fast Castle
33 1,498 14:03 17:52 35:29 ⛏ Fast Castle
31 1,408 12:36 17:21 32:55 ⛏ Fast Castle
29 1,314 12:27 18:42 — ⛏ Fast Castle
25 1,132 12:55 19:33 38:47 ⛏ Fast Castle
17 770 13:46 22:40 41:22 ⛏ Fast Castle
17 782 11:56 16:01 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,920 16,421 12,205 600 56,146 57,750
23,035 9,808 13,605 1,150 47,598 50,214
21,120 16,210 7,715 2,510 47,555 51,279
18,740 9,635 8,085 2,025 38,485 41,141
12,770 12,690 8,445 3,950 37,855 44,952
18,420 10,380 5,795 1,610 36,205 38,250
14,360 7,207 4,085 1,050 26,702 30,105
7,615 5,877 1,880 1,105 16,477 16,928
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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