AoeStats
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African Clearing

506306085Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 39m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Huns · Mexico
1344
+14
🇨🇱 Chinese · Chile
1343
+14
🇵🇦 Italians · Panama
1320
+15
🇲🇽 Mongols · Mexico
1283
+16
🇨🇳 Koreans · China
1322
-16
🇨🇳 Mongols · China
1322
-16
🇹🇼 Vietnamese · Taiwan
1271
-14
🇷🇺 Burgundians · Russia
1260
-13
Player eAPM Actions Feudal Castle Imperial Opening
81 3,171 12:40 16:42 35:53 ⛏ Fish Boom FC
45 1,775 12:33 17:44 — ⛏ Fast Castle
41 1,623 13:40 23:56 — ⚔ M@A into Archers
30 1,196 15:35 20:29 35:39 ⛏ Fast Castle
28 1,085 12:51 19:03 — ⛏ Fast Castle
28 1,116 13:32 20:19 37:26 ⛏ Fast Castle
25 985 10:11 17:03 34:20 ⛏ Fast Castle
14 560 13:11 26:43 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
14,275 14,053 8,510 2,250 39,088 40,599
21,350 11,595 4,885 300 38,130 45,454
12,825 13,092 5,400 2,350 33,667 33,889
12,750 11,183 4,785 1,600 30,318 32,505
7,600 15,049 3,455 1,740 27,844 31,976
10,150 8,409 3,990 1,050 23,599 27,661
6,100 7,755 3,900 300 18,055 19,741
5,240 4,306 750 1,425 11,721 12,056
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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