AoeStats
← ZamSerg

Black Forest

506264444Analyzed
4v4 RM · 19d ago on Sep 13, 2026· 57m 0s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Japanese · China
1377
+14
🇲🇽 Hindustanis · Mexico
1376
+14
🇨🇦 Vikings · Canada
1361
+15
🇨🇳 Spanish · China
1352
+15
🇨🇴 Sicilians · Colombia
1406
-18
🇺🇸 Tupi · United States
1327
-14
🇦🇷 Berbers · Argentina
1320
-14
🇷🇺 Jurchens · Russia
1267
-12
Player eAPM Actions Feudal Castle Imperial Opening
47 2,656 11:33 16:21 28:20 ⛏ Fish Boom FC
45 2,547 9:33 21:41 35:17 ⚔ M@A into Fish Boom
37 2,093 11:19 17:53 31:38 ⛏ Fish Boom FC
32 1,802 11:54 21:18 28:33 ⛏ Fish Boom FC
31 1,766 10:34 14:50 32:38 ⛏ Fast Castle
30 1,727 11:39 15:24 29:47 ⛏ Fish Boom FC
28 1,574 8:38 22:09 32:33 ⛏ Fish Boom FC
20 1,125 11:28 16:01 34:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
68,165 24,355 25,750 4,575 122,845 128,529
52,140 30,547 22,720 3,720 109,127 111,085
38,000 30,250 27,355 3,625 99,230 113,543
31,050 45,117 15,165 1,870 93,202 106,215
28,885 21,100 13,245 4,695 67,925 78,670
28,330 18,439 16,945 1,705 65,419 69,518
20,660 21,463 17,550 4,810 64,483 82,777
19,015 17,664 7,745 7,745 52,169 59,389
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.