AoeStats
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Arena

506096454Analyzed
4v4 RM · 19d ago on Sep 12, 2026· 47m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Turks · Argentina
1283
+14
🇵🇹 Poles · Portugal
1281
+14
🇷🇺 Khitans · Russia
1261
+15
🇹🇷 Wu · Türkiye
1235
+16
🇺🇸 Huns · United States
1326
-18
🇨🇳 Berbers · China
1234
-15
🇦🇺 Magyars · Australia
1207
-13
🇬🇧 Byzantines · United Kingdom
1190
-14
Player eAPM Actions Feudal Castle Imperial Opening
44 2,101 10:47 14:40 39:26 ⛏ Fast Castle
42 2,025 10:35 17:11 36:04 ⛏ Fast Castle
39 1,871 10:24 14:33 35:28 ⛏ Fast Castle
38 1,821 7:55 21:03 36:30 ⚔ Towers FC
29 1,369 11:15 15:14 32:48 ⛏ Fast Castle
23 1,112 10:23 24:34 38:00 ⛏ Fast Castle
21 984 11:20 16:08 31:02 ⛏ Fast Castle
19 900 10:54 15:18 29:56 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
26,325 24,790 16,900 1,100 69,115 86,640
33,860 16,510 14,885 300 65,555 73,353
25,145 20,355 12,055 1,850 59,405 85,835
23,655 14,450 16,405 1,610 56,120 59,665
23,130 14,019 13,050 1,655 51,854 59,228
18,215 15,795 5,885 1,600 41,495 45,932
15,845 8,690 9,335 2,995 36,865 43,033
14,755 11,946 3,710 2,125 32,536 38,996
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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