AoeStats
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Arena

505983604Analyzed
4v4 RM · 21d ago on Sep 11, 2026· 59m 22s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Inca · United States
1259
+14
🇲🇽 Malians · Mexico
1243
+15
🇨🇱 Italians · Chile
1221
+16
🇷🇺 Armenians · Russia
1200
+17
🇦🇷 Cumans · Argentina
1367
-21
🇦🇷 Bulgarians · Argentina
1287
-18
🇦🇷 Persians · Argentina
1134
-12
🇦🇷 Franks · Argentina
1095
-11
Player eAPM Actions Feudal Castle Imperial Opening
70 4,178 9:48 13:45 31:43 ⛏ Fast Castle
48 2,830 8:46 24:44 28:52 ◆ FC into Fast Imp
41 2,409 10:18 24:16 39:51
30 1,782 11:54 15:44 44:06 ⛏ Fast Castle
30 1,770 11:23 18:11 43:42 ⛏ Fast Castle
29 1,728 11:13 15:54 37:26 ⛏ Fast Castle
20 1,214 11:37 16:51 31:50 ⛏ Fast Castle
19 1,146 11:11 14:51 32:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
46,140 29,855 17,515 2,290 95,800 97,722
53,810 24,146 14,025 3,350 95,331 105,741
40,785 23,780 15,365 1,900 81,830 95,591
17,575 28,243 17,515 5,010 68,343 79,804
25,170 15,365 12,140 3,135 55,810 60,735
22,955 15,715 13,160 1,600 53,430 65,642
18,295 12,899 10,735 1,860 43,789 45,276
17,920 16,500 4,975 2,250 41,645 46,396
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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