AoeStats
← The Beer Man

Arena

509859935Analyzed
1v1 RM · 4d ago on Sep 28, 2026· 70m 53s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Portuguese · Belgium
908
+14
🇬🇧 Wei · United Kingdom
868
-14
Player eAPM Actions Feudal Castle Imperial Opening
27 1,933 10:32 20:05 34:06 ⛏ Fast Castle
24 1,694 12:12 15:55 28:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,295 24,855 22,525 1,000 86,675 88,441
21,435 19,570 17,070 4,985 63,060 116,734
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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