AoeStats
← The Beer Man

MegaRandom

509320754Analyzed
4v4 RM · 7d ago on Sep 26, 2026· 56m 2s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Japanese · Spain
1001
+14
🇨🇳 Mongols · China
979
+15
916
+18
🇷🇺 Tatars · Russia
877
+20
🇨🇳 Wei · China
964
-17
🇬🇧 Bulgarians · United Kingdom
956
-17
🇨🇳 Aztecs · China
956
-17
🇫🇷 Tatars · France
948
-16
Player eAPM Actions Feudal Castle Imperial Opening
75 4,206 12:50 22:22 37:46 ⛏ Fish Boom
43 2,423 10:49 25:53 53:14 ⚔ Scout Rush
24 1,370 10:57 17:20 40:22 ⛏ Fast Castle
21 1,200 12:19 20:48 29:38 ⛏ Fish Boom FC
20 1,133 11:51 17:36 41:30 ⛏ Fast Castle
19 1,060 11:22 24:39 39:07 ⛏ Fish Boom
19 1,037 12:51 20:51 — ⛏ Fish Boom
16 872 10:33 28:38 — ⚔ Scouts into Skirms into Archers

Resources

Player Food Wood Gold Stone Spent Collected
22,840 23,790 16,980 1,400 65,010 68,942
24,215 22,299 10,105 2,610 59,229 63,987
25,520 15,813 12,910 4,300 58,543 61,563
17,940 23,500 11,105 2,650 55,195 57,521
19,620 16,572 8,455 1,950 46,597 50,375
12,620 8,530 4,035 1,125 26,310 28,373
5,230 4,465 835 530 11,060 11,341
5,110 4,943 670 325 11,048 12,960
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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