Arabia
510364937Analyzed1v1 RM
·
21h ago on Sep 30, 2026·
56m 51s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
Driezell's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 647,218 analysed 1v1 players on Arabia.
GreenBeret
C
Feudal Age
9:14
vs 9:49
top 26%
Castle Age
21:27
vs 21:49
top 44%
Imperial Age
42:55
vs 38:58
btm 21%
eAPM
21
vs 39
btm 14%
First military
10:12
vs 10:33
top 43%
▲
Fast Feudal Age at 9:14 — faster than 74% of analysed players on Arabia
▼
Slow Imperial Age at 42:55 — slower than 79% of analysed players on Arabia
▼
Low eAPM (21) — busier hands win idle time back
▲
Town centers almost never idle — 11s across the first 21:27
Driezell
D
Feudal Age
10:59
vs 9:49
btm 20%
Castle Age
26:26
vs 21:49
btm 8%
Imperial Age
47:03
vs 38:58
btm 8%
eAPM
17
vs 39
btm 8%
First military
14:28
vs 10:33
btm 17%
▼
Slow Feudal Age at 10:59 — slower than 80% of analysed players on Arabia
▼
Slow Castle Age at 26:26 — slower than 92% of analysed players on Arabia
▼
Slow Imperial Age at 47:03 — slower than 92% of analysed players on Arabia
▼
Low eAPM (17) — busier hands win idle time back