AoeStats
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Arena

509690964Analyzed
4v4 RM · 5d ago on Sep 27, 2026· 57m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Mongols · Mexico
1551
+12
🇲🇽 Huns · Mexico
1452
+16
🇦🇷 Bengalis · Argentina
1433
+17
🇧🇷 Teutons · Brazil
1415
+18
🇹🇷 Huns · Türkiye
1508
-18
🇹🇷 Bulgarians · Türkiye
1470
-16
🇨🇳 Malians · China
1466
-16
🇹🇷 Khmer · Türkiye
1383
-13
Player eAPM Actions Feudal Castle Imperial Opening
47 2,705 10:51 14:25 28:00 ⛏ Fast Castle
46 2,648 10:51 14:45 37:26 ⛏ Fast Castle
40 2,276 10:39 14:11 28:51 ⛏ Fast Castle
38 2,184 8:16 24:07 36:00 ⚔ Towers FC
36 2,073 10:38 14:20 28:32 ⛏ Fast Castle
36 2,095 9:53 13:37 35:29 ⛏ Fast Castle
30 1,699 10:48 13:40 32:40 ⛏ Fast Castle
27 1,525 9:19 13:26 33:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
55,295 34,800 21,590 4,690 116,375 122,864
63,945 16,870 24,180 1,360 106,355 120,724
47,540 25,673 24,445 1,150 98,808 125,011
39,030 37,090 7,930 1,175 85,225 93,848
25,625 27,030 19,115 6,250 78,020 106,680
26,265 24,155 11,090 3,660 65,170 79,767
31,105 16,030 11,050 1,700 59,885 72,653
16,150 14,825 2,095 875 33,945 43,842
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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