AoeStats
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Black Forest

508939303Analyzed
4v4 RM · 8d ago on Sep 24, 2026· 107m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Huns · Mexico
595
+16
🇱🇺 Persians · Luxembourg
568
+17
🇮🇹 Turks · Italy
555
+17
🇲🇽 Khmer · Mexico
552
+17
🇰🇼 Spanish · Kuwait
642
-19
🇩🇪 Persians · Germany
615
-18
🇹🇷 Magyars · Türkiye
602
-18
🇹🇷 Turks · Türkiye
469
-12
Player eAPM Actions Feudal Castle Imperial Opening
39 4,207 11:46 21:40 37:23 ⛏ Fast Castle
38 4,116 11:22 21:58 34:37 ⛏ Fast Castle
29 3,126 18:12 23:41 32:59 ⛏ Fast Castle
25 2,640 12:38 23:04 37:08 ⛏ Fish Boom FC
24 2,565 13:46 27:18 38:47 ⛏ Fast Castle
17 1,815 14:13 22:45 32:38 ⛏ Fast Castle
14 1,515 13:14 21:08 41:36 ⛏ Fast Castle
10 1,070 11:14 24:09 36:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
81,745 100,235 53,620 3,600 239,200 261,295
54,235 43,920 60,250 3,175 161,580 208,972
57,090 60,300 38,640 3,040 159,070 197,256
69,675 55,875 24,420 3,825 153,795 164,816
56,990 20,735 50,140 4,365 132,230 166,453
43,995 28,675 29,585 4,665 106,920 121,542
35,860 24,330 30,820 2,590 93,600 100,976
32,870 14,442 32,560 5,260 85,132 109,590
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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