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Black Forest

510740194Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 50m 48s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Vikings · China
836
+10
🇮🇹 Britons · Italy
832
+10
🇨🇳 Shu · China
777
+12
🇦🇷 Persians · Argentina
544
+22
🇵🇰 Poles · Pakistan
748
-16
🇨🇳 Turks · China
675
-13
🇪🇸 Bohemians · Spain
668
-13
🇧🇷 Persians · Brazil
664
-12
Player eAPM Actions Feudal Castle Imperial Opening
23 1,165 14:38 22:47 43:59 ⛏ Fast Castle
22 1,108 17:12 26:51 42:08 ⚔ Skirms into Archers into Scouts
21 1,080 13:42 25:40 42:50 ⚔ M@A into Archers into Scouts
21 1,080 10:41 21:10 33:07 ⚔ Archer Rush
19 963 11:37 21:55 34:33 ⚔ FC into Scouts
16 793 14:36 24:02 41:21 ⚔ Drush FC
13 664 12:38 19:37 31:46 ⛏ Fast Castle
11 556 17:42 34:06 — ⚔ M@A into Skirms into Archers

Resources

Player Food Wood Gold Stone Spent Collected
32,525 13,403 16,085 2,450 64,463 72,892
24,520 12,560 12,220 2,150 51,450 53,670
14,050 18,533 11,885 2,400 46,868 61,426
18,055 14,629 8,210 1,500 42,394 50,745
16,990 8,020 12,895 1,400 39,305 47,515
15,495 11,318 7,375 1,610 35,798 39,280
9,435 11,531 2,560 1,240 24,766 30,672
9,015 4,982 2,770 1,630 18,397 21,018
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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