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Black Forest

510733581Analyzed
4v4 RM · 1d ago on Oct 2, 2026· 53m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Turks · China
767
+11
🇦🇺 Franks · Australia
763
+11
🇨🇳 Teutons · China
754
+11
🇨🇦 Malians · Canada
743
+12
🇧🇷 Persians · Brazil
676
-12
🇨🇳 Mongols · China
662
-12
🇰🇷 Romans · South Korea
654
-11
🇨🇱 Franks · Chile
622
-10
Player eAPM Actions Feudal Castle Imperial Opening
33 1,782 12:21 16:47 31:41 ⛏ Fast Castle
27 1,417 12:03 31:18 45:19 ⚔ Skirms into Archers
18 965 12:36 16:41 33:32 ⛏ Fast Castle
15 801 11:42 19:21 36:25 ⛏ Fast Castle
13 671 10:22 16:34 37:06 ⛏ Fast Castle
11 569 12:27 21:27 30:40 ⛏ Fast Castle
11 606 11:39 20:39 31:01 ⛏ Fast Castle
9 474 13:25 22:38 39:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,055 25,380 13,440 3,950 77,825 80,984
33,485 17,865 21,775 3,025 76,150 88,255
19,930 16,534 11,955 1,850 50,269 54,565
24,645 11,090 10,695 2,900 49,330 83,252
18,825 10,330 10,420 1,500 41,075 63,899
14,125 9,795 8,570 1,400 33,890 43,699
9,325 10,050 4,875 2,000 26,250 30,547
12,210 6,635 3,505 2,050 24,400 34,763
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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