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Baltic

510389717Analyzed
4v4 RM · 3d ago on Sep 30, 2026· 68m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Turks · Türkiye
733
+13
🇪🇪 Teutons · Estonia
710
+34
🇹🇷 Persians · Türkiye
661
+16
🇧🇷 Persians · Brazil
653
+18
🇺🇸 Wei · United States
693
-16
🇨🇿 Britons · Czechia
681
-16
🇺🇸 Mongols · United States
673
-15
🇺🇸 Franks · United States
647
-14
Player eAPM Actions Feudal Castle Imperial Opening
32 2,200 10:40 15:39 32:18 ⛏ Fast Castle
32 2,159 12:02 21:56 33:33 ⛏ Galleys into Fish Boom FC
27 1,878 12:01 26:05 42:42 ⚔ Archer Rush
24 1,630 10:38 20:35 40:03 ⚔ Scouts FC
21 1,438 9:56 19:37 36:32 ⛏ Fast Castle
18 1,252 14:00 22:16 38:11 ⛏ Fish Boom FC
15 1,000 12:00 16:38 62:55 ⛏ Fish Boom FC
15 1,019 11:59 18:21 31:56 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
35,470 31,125 19,790 3,650 90,035 103,617
21,430 33,415 20,170 3,000 78,015 115,537
30,655 20,055 21,595 3,200 75,505 77,725
15,765 29,180 23,450 3,215 71,610 88,077
23,940 17,590 17,020 4,000 62,550 71,326
18,925 19,030 10,960 2,400 51,315 82,153
17,755 17,730 8,495 1,950 45,930 75,326
6,975 8,451 6,735 1,110 23,271 28,258
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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