AoeStats
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Black Forest

510844495Analyzed
4v4 RM · 3h ago on Oct 2, 2026· 68m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Saracens · Chile
752
+17
🇧🇷 Britons · Brazil
752
+17
🇵🇪 Turks · Peru
744
+17
700
+19
🇺🇸 Japanese · United States
832
-19
🇨🇳 Spanish · China
804
-19
🇫🇷 Franks · France
763
-17
🇩🇪 Persians · Germany
700
-15
Player eAPM Actions Feudal Castle Imperial Opening
30 2,070 11:03 20:18 40:26 ⛏ Fast Castle
27 1,857 11:02 17:11 34:37 ⛏ Fast Castle
23 1,539 16:18 24:52 38:38 ⛏ Fast Castle
23 1,536 16:15 23:04 57:49 ⛏ Fast Castle
22 1,519 11:35 20:27 40:27 ⛏ Fast Castle
14 987 12:23 20:02 35:17 ⛏ Fast Castle
14 938 11:37 19:12 38:55 ⛏ Fast Castle
11 760 13:21 19:48 31:20 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,130 24,770 19,640 3,615 91,155 98,522
15,850 30,762 32,430 5,680 84,722 98,906
36,135 37,406 4,260 1,205 79,006 87,096
29,685 38,365 9,280 1,405 78,735 90,800
29,090 24,886 15,880 3,185 73,041 75,757
24,380 17,460 21,680 2,050 65,570 86,830
22,910 16,431 18,075 2,870 60,286 94,339
21,090 9,092 7,895 2,050 40,127 54,371
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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