Arabia
510140561Analyzed1v1 RM
·
2d ago on Sep 29, 2026·
45m 25s·
2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
che_wacca's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 646,562 analysed 1v1 players on Arabia.
che_wacca
C
Feudal Age
9:50
vs 9:49
top 50%
Castle Age
23:22
vs 21:49
btm 29%
Imperial Age
—
vs 38:58
btm 0%
eAPM
36
vs 38
btm 44%
First military
7:42
vs 10:33
top 9%
▲
Early military at 7:42 (Militia) — earlier than 91% of analysed players on Arabia
▲
Town centers almost never idle — 4s across the first 23:22
kiwiPusher
D
Feudal Age
11:41
vs 9:49
btm 11%
Castle Age
28:30
vs 21:49
btm 4%
Imperial Age
—
vs 38:58
btm 0%
eAPM
26
vs 38
btm 23%
First military
16:11
vs 10:33
btm 13%
▼
Slow Feudal Age at 11:41 — slower than 89% of analysed players on Arabia
▼
Slow Castle Age at 28:30 — slower than 96% of analysed players on Arabia
▼
Low eAPM (26) — busier hands win idle time back
▼
First military only at 16:11 (Militia) — later than 87% of analysed players on Arabia
▲
Town centers almost never idle — 42s across the first 28:30