AoeStats
← 76561199038204523

Four Lakes

507970762Analyzed
1v1 RM · 11d ago on Sep 20, 2026· 33m 59s· 2 players
Game mode
Random Map
Map size
Tiny (2 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Lithuanians · Argentina
492
+19
🇫🇷 Britons · France
551
-19

Win probability

76561199038204523's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.
Compared against 54,990 analysed 1v1 players on Four Lakes.
Conde De La Fere D
Feudal Age 11:06 vs 10:51
btm 42%
Castle Age 24:41 vs 20:09
btm 11%
Imperial Age — vs 36:23
btm 0%
eAPM 15 vs 32
btm 9%
First military 12:32 vs 12:45
top 47%
▼ Slow Castle Age at 24:41 — slower than 89% of analysed players on Four Lakes
▼ Low eAPM (15) — busier hands win idle time back
▼ Town centers idle 4:01 of the first 24:41 — keep villagers queued
76561199038204523 D
Feudal Age 11:52 vs 10:51
btm 23%
Castle Age 26:54 vs 20:09
btm 5%
Imperial Age — vs 36:23
btm 0%
eAPM 12 vs 32
btm 5%
First military 14:57 vs 12:45
btm 32%
▼ Slow Feudal Age at 11:52 — slower than 77% of analysed players on Four Lakes
▼ Slow Castle Age at 26:54 — slower than 95% of analysed players on Four Lakes
▼ Low eAPM (12) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
▲ Town centers almost never idle — 13s across the first 26:54
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