AoeStats
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Arabia

504516384Analyzed
3v3 RM · 27d ago on Sep 5, 2026· 15m 18s· 6 players
Game mode
Random Map
Map size
Normal (6 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇪 Celts · Belgium
828
+11
🇵🇪 Vietnamese · Peru
801
+12
🇮🇹 Teutons · Italy
517
+24
🇩🇪 Vietnamese · Germany
770
-17
🇪🇸 Burgundians · Spain
686
-15
🇭🇰 Spanish · Hong Kong SAR China
683
-15
Compared against 233,872 analysed team-game players on Arabia.
Official-Spyro D
Feudal Age 12:19 vs 10:18
btm 12%
Castle Age — vs 22:29
btm 0%
Imperial Age — vs 39:59
btm 0%
eAPM 13 vs 31
btm 8%
▼ Slow Feudal Age at 12:19 — slower than 88% of analysed players on Arabia
▼ Low eAPM (13) — busier hands win idle time back
▲ Town centers almost never idle — 37s across the first 15:18
Roxitos9 D
Feudal Age 13:09 vs 10:18
btm 6%
Castle Age — vs 22:29
btm 0%
Imperial Age — vs 39:59
btm 0%
eAPM 10 vs 31
btm 3%
▼ Slow Feudal Age at 13:09 — slower than 94% of analysed players on Arabia
▼ Low eAPM (10) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
lookinsang B
Feudal Age 13:23 vs 10:18
btm 5%
Castle Age — vs 22:29
btm 0%
Imperial Age — vs 39:59
btm 0%
eAPM 64 vs 31
top 5%
▼ Slow Feudal Age at 13:23 — slower than 95% of analysed players on Arabia
▲ High eAPM (64) — top quarter of analysed players
▲ Town centers almost never idle — 7s across the first 15:18
EyesOfWar C
Feudal Age 11:01 vs 10:18
btm 32%
Castle Age — vs 22:29
btm 0%
Imperial Age — vs 39:59
btm 0%
eAPM 27 vs 31
btm 41%
First military 11:06 vs 11:39
top 41%
▼ Loom after the Feudal click (9:23) — usually safest before it
SVEDESE C
Feudal Age 9:25 vs 10:18
top 23%
Castle Age — vs 22:29
btm 0%
Imperial Age — vs 39:59
btm 0%
eAPM 12 vs 31
btm 6%
▲ Fast Feudal Age at 9:25 — faster than 77% of analysed players on Arabia
▼ Low eAPM (12) — busier hands win idle time back
▼ Loom never researched — one lost villager costs more
π³ D
Feudal Age — vs 10:18
btm 0%
Castle Age — vs 22:29
btm 0%
Imperial Age — vs 39:59
btm 0%
eAPM 18 vs 31
btm 19%
▼ Low eAPM (18) — busier hands win idle time back
▲ Town centers almost never idle — 8s across the first 15:18
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