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African Clearing

510698910Analyzed
4v4 RM · 11h ago on Oct 2, 2026· 56m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇷 Japanese · Costa Rica
916
+14
🇨🇳 Bohemians · China
903
+14
🇲🇽 Franks · Mexico
889
+15
🇵🇪 Britons · Peru
859
+16
🇭🇰 Huns · Hong Kong SAR China
919
-18
🇨🇳 Gurjaras · China
904
-16
🇺🇸 Franks · United States
900
-16
🇺🇸 Mongols · United States
713
-9
Player eAPM Actions Feudal Castle Imperial Opening
63 3,552 15:12 31:24 47:42 ⚔ Scout Rush
31 1,785 15:56 23:22 38:18 ⛏ Fast Castle
22 1,230 15:55 27:16 45:14 ⚔ Archer Rush
19 1,086 14:37 24:01 39:45 ⚔ Scout Rush
17 949 14:44 23:03 36:46 ⛏ Fast Castle
15 851 16:58 27:00 — ⚔ Towers FC
14 804 15:31 26:52 52:57 ⚔ M@A Rush
10 546 14:57 21:54 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,485 20,235 21,210 2,450 71,380 79,679
19,455 31,685 4,940 3,130 59,210 61,208
15,845 20,625 9,600 4,500 50,570 58,086
18,555 18,110 12,680 950 50,295 58,289
12,730 13,200 7,060 1,570 34,560 36,452
12,765 8,640 3,265 1,510 26,180 28,221
9,855 5,556 1,260 3,550 20,221 19,888
6,665 7,885 275 1,150 15,975 17,085
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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