AoeStats
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Arena

510273024Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 48m 12s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Armenians · Türkiye
917
+20
🇨🇷 Turks · Costa Rica
896
+20
🇮🇳 Persians · India
868
+21
🇩🇪 Goths · Germany
854
+22
🇻🇳 Hindustanis · Vietnam
1006
-21
🇻🇳 Franks · Vietnam
1003
-21
🇨🇳 Teutons · China
991
-21
🇨🇳 Turks · China
975
-20
Player eAPM Actions Feudal Castle Imperial Opening
40 1,915 9:38 14:17 26:48 ⛏ Fast Castle
39 1,876 12:25 20:41 31:31
34 1,634 12:35 16:09 30:42 ⛏ Fast Castle
27 1,303 11:30 15:53 29:37 ⛏ Fast Castle
23 1,087 12:02 16:20 31:51 ⛏ Fast Castle
23 1,094 11:06 15:11 30:56 ⛏ Fast Castle
21 1,008 11:59 26:16 40:49
12 589 11:20 20:17 44:03

Resources

Player Food Wood Gold Stone Spent Collected
37,175 15,760 17,660 4,430 75,025 83,398
29,070 15,390 20,695 1,795 66,950 68,123
25,020 11,365 15,160 2,410 53,955 60,200
22,865 15,280 9,515 3,500 51,160 56,102
20,360 12,310 13,365 1,500 47,535 57,967
20,140 13,765 6,910 3,330 44,145 47,628
20,735 12,935 7,925 1,080 42,675 49,751
8,950 7,610 4,885 450 21,895 24,582
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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