Fortress
510375491Analyzed1v1 RM
·
2d ago on Sep 30, 2026·
69m 15s·
2 players
Game mode
Random Map
Map size
Small (3 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Win probability
HuerquenLa's chance of winning, minute by minute An estimate from what both players had done by each minute, not a verdict. Around 70% accurate.Compared against 4,864 analysed 1v1 players on Fortress.
HuerquenLa
D
Feudal Age
13:22
vs 7:42
btm 0%
Castle Age
19:50
vs 12:36
btm 3%
Imperial Age
37:17
vs 27:41
btm 5%
eAPM
17
vs 26
btm 19%
First military
19:27
vs 13:28
btm 10%
▼
Slow Feudal Age at 13:22 — slower than 100% of analysed players on Fortress
▼
Slow Castle Age at 19:50 — slower than 97% of analysed players on Fortress
▼
Slow Imperial Age at 37:17 — slower than 95% of analysed players on Fortress
▼
Low eAPM (17) — busier hands win idle time back
▼
Loom after the Feudal click (13:36) — usually safest before it
▼
First military only at 19:27 (Militia) — later than 90% of analysed players on Fortress
▼
Town centers idle 6:27 of the first 19:50 — keep villagers queued
xXM4X1M4Xx
D
Feudal Age
8:49
vs 7:42
btm 16%
Castle Age
16:46
vs 12:36
btm 10%
Imperial Age
34:16
vs 27:41
btm 12%
eAPM
34
vs 26
top 31%
First military
9:54
vs 13:28
top 12%
▼
Slow Feudal Age at 8:49 — slower than 84% of analysed players on Fortress
▼
Slow Castle Age at 16:46 — slower than 90% of analysed players on Fortress
▼
Slow Imperial Age at 34:16 — slower than 88% of analysed players on Fortress
▲
Early military at 9:54 (Scout Cavalry) — earlier than 88% of analysed players on Fortress
▲
Town centers almost never idle — 16s across the first 16:46