AoeStats
← Henrik

Black Forest

510385460Analyzed
4v4 RM · 7h ago on Sep 30, 2026· 62m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Byzantines · United States
892
+13
🇨🇳 Goths · China
877
+13
🇨🇳 Portuguese · China
848
+15
🇺🇸 Shu · United States
831
+15
🇹🇷 Mongols · Türkiye
878
-34
🇬🇷 Teutons · Greece
862
-16
🇸🇰 Persians · Slovakia
776
-12
🇨🇦 Magyars · Canada
764
-12
Player eAPM Actions Feudal Castle Imperial Opening
42 2,645 11:37 20:17 31:16 ⚔ Archer Rush
31 1,907 13:23 18:35 33:21 ⛏ Fast Castle
24 1,500 11:51 18:25 32:56 ⛏ Fish Boom FC
18 1,130 12:36 20:22 34:21 ⚔ FC into Skirms
18 1,148 13:42 21:39 35:59 ⛏ Fast Castle
15 913 11:36 20:59 35:46 ⛏ Fast Castle
9 592 16:33 26:25 37:12 ⛏ Fast Castle
6 385 10:45 22:44 40:04 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,255 44,880 26,835 2,800 94,770 110,728
37,575 26,797 25,150 2,570 92,092 110,770
35,385 25,775 22,005 2,615 85,780 105,153
22,625 32,670 17,050 2,390 74,735 87,721
20,775 22,365 22,190 1,705 67,035 91,452
26,485 20,891 16,050 2,495 65,921 100,209
24,805 21,290 12,300 850 59,245 104,344
12,605 6,910 5,465 2,170 27,150 31,993
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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