AoeStats
← BenitoKmelo

MegaRandom

504929675Analyzed
4v4 RM · 24d ago on Sep 7, 2026· 35m 26s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Spanish · Taiwan
1186
+14
🇨🇦 Britons · Canada
1133
+16
🇲🇽 Muisca · Mexico
1097
+18
🇲🇽 Bulgarians · Mexico
1096
+18
🇦🇷 Cumans · Argentina
1170
-19
🇦🇷 Malay · Argentina
1160
-17
🇨🇱 Mongols · Chile
1134
-16
🇦🇷 Vietnamese · Argentina
1068
-14
Player eAPM Actions Feudal Castle Imperial Opening
74 2,608 11:00 16:47 — ⛏ Fish Boom FC
47 1,677 10:13 19:37 — ⚔ Scout Rush
37 1,302 10:16 24:16 32:57 ⚔ Archer Rush
34 1,206 10:10 22:05 — ⛏ Fast Castle
30 1,069 9:27 23:43 —
30 1,046 8:53 16:39 — ⛏ Fast Castle
30 1,054 11:53 16:11 30:03 ⛏ Fast Castle
24 859 14:01 28:52 — ⚔ Skirmisher Rush

Resources

Player Food Wood Gold Stone Spent Collected
15,700 9,425 8,235 1,600 34,960 36,769
15,040 5,915 5,195 100 26,250 27,412
8,670 7,368 4,505 950 21,493 24,322
7,725 7,483 3,910 1,500 20,618 21,585
9,640 4,288 4,715 750 19,393 22,044
9,295 7,124 795 1,145 18,359 23,096
8,940 5,130 1,915 200 16,185 18,551
4,150 4,255 450 395 9,250 10,285
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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