AoeStats
← BenitoKmelo

Arena

504385592Analyzed
4v4 RM · 26d ago on Sep 5, 2026· 45m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Vikings · Spain
1259
+11
🇦🇷 Britons · Argentina
1244
+11
🇺🇸 Teutons · United States
1189
+13
🇨🇳 Bohemians · China
1126
+17
🇺🇸 Goths · United States
1172
-14
🇮🇳 Bengalis · India
1155
-14
🇲🇽 Bohemians · Mexico
1106
-12
🇲🇽 Tatars · Mexico
1103
-12
Player eAPM Actions Feudal Castle Imperial Opening
36 1,666 10:30 14:51 34:27 ⛏ Fast Castle
35 1,607 10:55 15:26 29:40 ⛏ Fast Castle
33 1,504 10:42 14:52 30:46 ⛏ Fast Castle
32 1,477 12:00 15:40 34:31 ⛏ Fast Castle
30 1,384 10:49 14:36 42:13 ⛏ Fast Castle
28 1,280 11:26 15:21 35:05 ⛏ Fast Castle
25 1,165 10:58 17:15 30:41 ⛏ Fast Castle
13 611 11:21 16:44 38:12 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,995 17,575 9,695 4,950 63,215 79,111
25,780 13,205 13,160 1,050 53,195 65,254
20,460 13,070 14,190 3,100 50,820 62,671
13,650 15,080 11,830 3,130 43,690 45,008
18,095 12,665 7,620 300 38,680 44,848
9,175 12,075 6,955 2,335 30,540 34,178
9,355 8,350 6,305 1,675 25,685 28,523
11,415 4,835 3,855 1,500 21,605 24,257
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.