AoeStats
← 如恋雨止

QS Arena

503228735Analyzed
4v4 RM · 1mo ago on Aug 30, 2026· 52m 8s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇵🇪 Koreans · Peru
1105
+11
🇵🇪 Spanish · Peru
967
+17
🇨🇳 Poles · China
906
+19
🇩🇰 Magyars · Denmark
896
+20
🇧🇷 Wei · Brazil
1062
-20
🇦🇷 Sicilians · Argentina
1042
-19
🇦🇷 Vikings · Argentina
975
-16
🇦🇷 Italians · Argentina
845
-11
Player eAPM Actions Feudal Castle Imperial Opening
41 2,159 8:25 13:15 28:50 ⛏ Fast Castle
34 1,755 8:36 12:38 30:59 ⛏ Fast Castle
34 1,796 8:53 13:05 32:12 ⛏ Fast Castle
33 1,715 8:23 12:37 26:15 ⛏ Fast Castle
32 1,643 8:16 12:56 28:07 ⛏ Fast Castle
30 1,580 8:41 17:37 28:57 ⛏ Fast Castle
23 1,180 9:25 18:12 38:37 ⛏ Fast Castle
20 1,056 7:18 18:06 30:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,935 28,950 17,945 1,650 87,480 97,390
28,430 30,981 9,985 3,220 72,616 88,877
32,885 23,347 9,760 3,035 69,027 78,277
21,395 22,500 18,950 4,940 67,785 85,047
37,115 18,845 8,050 2,905 66,915 76,803
27,150 19,400 16,910 1,835 65,295 78,354
25,430 13,545 11,525 3,535 54,035 61,564
10,825 14,475 11,530 2,050 38,880 52,728
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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