AoeStats
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Arena

509811113Analyzed
4v4 RM · 3d ago on Sep 28, 2026· 46m 25s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Teutons · Chile
1882
+9
🇨🇱 Burgundians · Chile
1766
+13
🇨🇱 Berbers · Chile
1667
+17
🇨🇱 Muisca · Chile
1623
+19
🇨🇦 Byzantines · Canada
2023
-25
1709
-15
🇺🇸 Goths · United States
1682
-14
🇺🇸 Malay · United States
1379
-4
Player eAPM Actions Feudal Castle Imperial Opening
67 3,107 10:27 14:08 28:32 ⛏ Fast Castle
58 2,708 10:36 14:28 41:20 ⛏ Fast Castle
55 2,569 11:14 14:52 26:48 ⛏ Fast Castle
49 2,283 8:25 19:50 32:03 ⚔ Towers FC
47 2,201 10:46 14:34 37:54 ⛏ Fast Castle
39 1,789 11:04 14:54 32:18 ⚔ FC into Champis
38 1,766 11:31 15:01 39:10 ⛏ Fast Castle
37 1,695 9:33 18:19 36:15 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,940 34,045 11,530 4,225 80,740 89,716
25,820 22,444 21,015 2,690 71,969 80,612
32,475 16,645 12,745 1,415 63,280 67,368
26,090 11,290 16,165 3,280 56,825 62,252
21,690 18,060 8,910 1,075 49,735 64,823
19,760 16,882 5,535 1,820 43,997 47,980
16,875 16,892 5,050 1,655 40,472 41,537
18,945 11,239 6,235 2,350 38,769 39,091
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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