AoeStats
← HR Pinkman

Arena

508139505Analyzed
4v4 RM · 10d ago on Sep 21, 2026· 52m 24s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Mongols · Chile
1805
+13
🇨🇱 Franks · Chile
1798
+14
🇨🇱 Georgians · Chile
1760
+15
🇨🇱 Malians · Chile
1629
+21
🇧🇷 Japanese · Brazil
1821
-19
🇦🇷 Maya · Argentina
1792
-18
🇲🇽 Dravidians · Mexico
1724
-15
🇧🇷 Saracens · Brazil
1634
-11
Player eAPM Actions Feudal Castle Imperial Opening
76 3,962 10:51 15:22 36:27 ⛏ Fast Castle
57 3,006 8:41 21:24 32:38 ⚔ Towers FC
54 2,835 10:35 14:10 29:22 ⛏ Fast Castle
53 2,770 12:32 16:11 32:14 ⛏ Fast Castle
45 2,335 10:33 14:10 32:54 ⛏ Fast Castle
44 2,299 9:57 13:50 32:30 ⛏ Fast Castle
42 2,197 11:01 18:28 37:08 ⛏ Fast Castle
41 2,162 8:23 21:01 33:15 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
38,065 20,550 16,435 3,550 78,600 79,496
32,800 26,460 12,560 5,055 76,875 83,946
31,555 19,034 20,375 5,380 76,344 90,608
18,685 31,333 19,285 4,445 73,748 85,123
17,500 33,808 18,660 2,900 72,868 89,848
31,675 13,775 16,230 4,630 66,310 71,054
22,530 24,170 10,850 2,460 60,010 68,211
18,115 17,626 6,590 3,915 46,246 47,142
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.