Arabia
508103684Analyzed4v4 RM
·
11d ago on Sep 20, 2026·
27m 52s·
8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
Replay analysis
Compared against 233,872 analysed team-game players on Arabia.
买女孩的小火柴
S
Feudal Age
8:35
vs 10:18
top 3%
Castle Age
21:21
vs 22:29
top 36%
Imperial Age
—
vs 39:59
btm 0%
eAPM
63
vs 31
top 6%
First military
9:39
vs 11:39
top 11%
▲
Fast Feudal Age at 8:35 — faster than 97% of analysed players on Arabia
▲
High eAPM (63) — top quarter of analysed players
▲
Early military at 9:39 (Scout Cavalry) — earlier than 89% of analysed players on Arabia
▲
Town centers almost never idle — 41s across the first 21:21
KROY
A
Feudal Age
9:03
vs 10:18
top 11%
Castle Age
23:49
vs 22:29
btm 33%
Imperial Age
—
vs 39:59
btm 0%
eAPM
59
vs 31
top 9%
First military
10:21
vs 11:39
top 26%
▲
Fast Feudal Age at 9:03 — faster than 89% of analysed players on Arabia
▲
High eAPM (59) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 23:49
到
S
Feudal Age
9:04
vs 10:18
top 11%
Castle Age
22:30
vs 22:29
top 50%
Imperial Age
—
vs 39:59
btm 0%
eAPM
77
vs 31
top 2%
First military
9:33
vs 11:39
top 10%
▲
Fast Feudal Age at 9:04 — faster than 89% of analysed players on Arabia
▲
High eAPM (77) — top quarter of analysed players
▲
Early military at 9:33 (Spearman) — earlier than 90% of analysed players on Arabia
▲
Town centers almost never idle — 12s across the first 22:30
Jan Itor
A
Feudal Age
9:08
vs 10:18
top 13%
Castle Age
24:27
vs 22:29
btm 27%
Imperial Age
—
vs 39:59
btm 0%
eAPM
75
vs 31
top 2%
First military
10:11
vs 11:39
top 22%
▲
Fast Feudal Age at 9:08 — faster than 87% of analysed players on Arabia
▲
High eAPM (75) — top quarter of analysed players
▲
Town centers almost never idle — 1s across the first 24:27
HR Whitecourt
S
Feudal Age
9:14
vs 10:18
top 16%
Castle Age
22:21
vs 22:29
top 48%
Imperial Age
—
vs 39:59
btm 0%
eAPM
60
vs 31
top 8%
First military
10:00
vs 11:39
top 18%
▲
Fast Feudal Age at 9:14 — faster than 84% of analysed players on Arabia
▲
High eAPM (60) — top quarter of analysed players
▲
Early military at 10:00 (Scout Cavalry) — earlier than 82% of analysed players on Arabia
▲
Town centers almost never idle — 26s across the first 22:21
QNA_Basualt
S
Feudal Age
9:21
vs 10:18
top 20%
Castle Age
21:18
vs 22:29
top 35%
Imperial Age
—
vs 39:59
btm 0%
eAPM
63
vs 31
top 6%
First military
10:02
vs 11:39
top 18%
▲
Fast Feudal Age at 9:21 — faster than 80% of analysed players on Arabia
▲
High eAPM (63) — top quarter of analysed players
▲
Early military at 10:02 (Scout Cavalry) — earlier than 82% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 21:17
HR itu
A
Feudal Age
9:57
vs 10:18
top 39%
Castle Age
—
vs 22:29
btm 0%
Imperial Age
—
vs 39:59
btm 0%
eAPM
41
vs 31
top 30%
First military
10:58
vs 11:39
top 39%
HR Pinkman
A
Feudal Age
8:36
vs 10:18
top 3%
Castle Age
24:57
vs 22:29
btm 22%
Imperial Age
—
vs 39:59
btm 0%
eAPM
68
vs 31
top 4%
First military
10:02
vs 11:39
top 18%
▲
Fast Feudal Age at 8:36 — faster than 97% of analysed players on Arabia
▼
Slow Castle Age at 24:57 — slower than 78% of analysed players on Arabia
▲
High eAPM (68) — top quarter of analysed players
▲
Early military at 10:02 (Scout Cavalry) — earlier than 82% of analysed players on Arabia
▲
Town centers almost never idle — 0s across the first 24:57