AoeStats
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African Clearing

506744660Analyzed
4v4 RM · 17d ago on Sep 14, 2026· 41m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Persians · Chile
1793
+12
🇨🇱 Ethiopians · Chile
1742
+14
🇧🇷 Koreans · Brazil
1724
+15
🇫🇷 Khmer · France
1699
+16
🇧🇷 Mongols · Brazil
1775
-17
🇨🇦 Georgians · Canada
1688
-14
🇧🇷 Persians · Brazil
1675
-13
🇧🇷 Chinese · Brazil
1674
-13
Player eAPM Actions Feudal Castle Imperial Opening
59 2,488 11:21 21:15 35:09 ⚔ Scout Rush
53 2,232 14:17 19:30 — ⚔ FC into Skirms
43 1,812 13:41 31:24 — ⚔ Skirms into Towers
42 1,762 13:08 16:42 31:27 ⛏ Fast Castle
38 1,588 12:01 23:35 37:01 ⚔ Scout Rush
35 1,479 12:09 15:06 34:23 ⛏ Fast Castle
29 1,231 11:55 30:59 41:29
27 1,145 23:12 26:35 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
30,740 14,149 11,990 2,680 59,559 61,255
23,070 12,896 9,695 1,635 47,296 50,075
18,935 10,041 6,715 3,100 38,791 43,151
14,930 9,872 6,080 1,800 32,682 32,256
11,810 14,086 1,555 1,255 28,706 30,207
12,470 7,585 3,770 1,250 25,075 25,268
12,200 10,223 2,075 470 24,968 25,696
6,370 5,978 1,200 1,530 15,078 15,113
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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