AoeStats
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Nomad

505329223Analyzed
4v4 RM · 23d ago on Sep 8, 2026· 41m 41s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1731
+14
🇺🇸 Berbers · United States
1683
+16
🇫🇷 Burgundians · France
1681
+16
🇨🇦 Inca · Canada
1404
+26
🇨🇱 Shu · Chile
1899
-27
🇨🇱 Khmer · Chile
1840
-24
🇨🇱 Vikings · Chile
1626
-16
🇨🇱 Portuguese · Chile
1305
-5
Player eAPM Actions Feudal Castle Imperial Opening
78 3,269 12:53 16:32 39:37 ⛏ Fish Boom FC
64 2,657 13:03 16:34 31:15 ⛏ Fish Boom FC
52 2,174 14:17 18:11 — ⛏ Fish Boom FC
44 1,839 14:41 18:43 39:33 ⛏ Fish Boom FC
35 1,478 13:47 18:10 — ⛏ Fish Boom FC
34 1,420 13:01 16:39 38:31 ⛏ Fish Boom FC
28 1,182 13:47 18:38 38:32 ⛏ Fish Boom FC
25 1,047 14:11 17:51 30:27 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
20,100 13,180 8,645 3,055 44,980 47,997
16,620 18,003 7,415 2,820 44,858 49,492
14,950 15,437 9,165 345 39,897 40,550
16,440 14,460 7,013 1,320 39,233 44,355
14,195 15,547 6,140 1,740 37,622 39,705
15,345 10,881 5,355 3,660 35,241 36,247
11,560 11,669 1,465 2,550 27,244 30,866
5,550 4,465 775 205 10,995 13,397
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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