AoeStats
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Highland

503883621Analyzed
4v4 RM · 29d ago on Sep 2, 2026· 78m 23s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Turks · Argentina
799
+15
🇵🇪 Portuguese · Peru
788
+16
🇦🇷 Chinese · Argentina
763
+17
🇮🇳 Inca · India
718
+19
🇲🇰 Goths · North Macedonia
809
-43
🇵🇱 Khmer · Poland
772
-34
🇮🇹 Italians · Italy
770
-16
🇺🇸 Japanese · United States
765
-16
Player eAPM Actions Feudal Castle Imperial Opening
33 2,569 12:06 25:41 30:45 ⛏ Fish Boom
32 2,534 11:33 25:32 34:42 ⚔ Drush into Fish Boom
31 2,417 11:45 16:24 32:39 ⛏ Fast Castle
21 1,634 9:44 23:37 38:17 ⛏ Fast Castle
20 1,572 13:28 23:52 37:24 ⛏ Fast Castle
19 1,526 9:57 23:01 37:10 ⛏ Fast Castle
14 1,079 11:24 22:33 39:01 ⚔ Scout Rush
7 581 12:57 22:48 32:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
41,645 23,090 28,285 900 93,920 106,318
48,140 12,350 22,115 2,250 84,855 88,297
27,365 30,760 15,960 2,950 77,035 79,511
25,645 25,070 22,315 2,645 75,675 118,877
29,045 16,670 25,435 4,380 75,530 100,552
15,500 34,201 19,615 4,325 73,641 81,849
11,750 29,165 21,395 4,705 67,015 93,448
20,770 9,945 10,195 2,920 43,830 48,681
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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