AoeStats
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Black Forest

505128594Analyzed
4v4 RM · 26d ago on Sep 8, 2026· 60m 6s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Bohemians · United States
920
+16
🇨🇳 Khmer · China
918
+16
🇹🇷 Spanish · Türkiye
893
+17
🇩🇪 Franks · Germany
850
+19
🇧🇷 Bohemians · Brazil
1056
-22
🇷🇴 Aztecs · Romania
948
-18
🇧🇷 Georgians · Brazil
869
-15
🇬🇧 Japanese · United Kingdom
809
-13
Player eAPM Actions Feudal Castle Imperial Opening
29 1,716 11:39 17:20 37:02 ⛏ Fast Castle
19 1,164 12:40 18:18 36:02 ⛏ Fast Castle
18 1,088 10:43 15:38 33:19 ⛏ Fast Castle
18 1,063 15:39 20:23 33:25 ⛏ Fast Castle
17 1,029 12:15 17:40 30:36 ⛏ Fast Castle
15 890 12:56 19:19 31:58 ⛏ Fast Castle
14 860 12:39 18:07 33:54 ⛏ Fast Castle
13 795 22:07 30:19 41:51 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
63,380 26,899 36,090 3,845 130,214 143,674
31,135 33,380 28,775 6,425 99,715 112,684
37,675 13,330 25,110 4,100 80,215 95,755
35,430 17,453 17,535 5,245 75,663 76,439
27,255 22,174 17,985 3,050 70,464 78,576
34,170 23,360 10,255 1,500 69,285 75,772
26,290 10,040 14,905 2,800 54,035 71,836
23,535 12,794 12,300 3,125 51,754 58,683
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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