AoeStats
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Black Forest

505119612Analyzed
4v4 RM · 24d ago on Sep 7, 2026· 60m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇧🇷 Lithuanians · Brazil
1047
+9
🇺🇸 Bohemians · United States
965
+12
🇷🇴 Aztecs · Romania
935
+13
🇬🇧 Turks · United Kingdom
892
+15
🇧🇷 Bohemians · Brazil
923
-37
🇺🇸 Georgians · United States
918
-14
🇺🇦 Turks · Ukraine
846
-11
🇵🇱 Magyars · Poland
828
-10
Player eAPM Actions Feudal Castle Imperial Opening
22 1,327 11:14 15:59 36:07 ⛏ Fast Castle
21 1,277 12:41 22:44 35:34 ⚔ Scout Rush
19 1,163 14:46 27:45 39:08 ⚔ M@A into Towers
19 1,152 17:17 23:57 44:00 ⛏ Fast Castle
18 1,087 17:19 29:46 43:55 ⚔ Drush
15 925 14:52 19:54 57:41 ⛏ Fast Castle
14 873 14:21 20:09 53:11 ⛏ Fast Castle
10 624 12:06 15:47 31:54 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,865 16,325 21,320 6,900 77,410 99,660
23,230 11,182 16,780 2,975 54,167 70,017
27,605 14,495 8,815 3,225 54,140 70,189
18,405 23,661 10,075 1,640 53,781 66,240
23,725 16,883 8,245 2,320 51,173 59,039
12,745 20,501 11,815 2,455 47,516 73,017
16,030 18,167 7,645 3,460 45,302 47,758
15,075 13,658 8,625 3,065 40,423 74,287
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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