AoeStats
← Gradubide_II

Black Forest

510803623Analyzed
4v4 RM · 14h ago on Oct 2, 2026· 65m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
722
+12
🇺🇸 Romans · United States
720
+13
🇹🇼 Lithuanians · Taiwan
649
+15
🇫🇷 Romans · France
585
+19
🇨🇱 Khmer · Chile
690
-17
🇫🇷 Byzantines · France
684
-16
🇮🇳 Persians · India
592
-13
🇨🇿 Teutons · Czechia
589
-13
Player eAPM Actions Feudal Castle Imperial Opening
66 4,292 16:55 25:01 39:33 ⛏ Fish Boom FC
20 1,272 12:23 17:48 33:40 ⛏ Fish Boom FC
19 1,267 14:56 19:57 34:17 ⛏ Fast Castle
18 1,164 12:22 18:08 34:41 ⛏ Fast Castle
15 1,006 10:48 16:38 33:32 ⛏ Fast Castle
14 907 17:58 25:52 34:37 ⛏ Fast Castle
11 717 16:12 30:28 — ⛏ Fast Castle
9 555 19:45 27:54 47:13 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
34,640 59,106 25,425 5,145 124,316 137,539
47,715 30,137 14,180 1,545 93,577 104,601
35,655 29,140 22,885 1,910 89,590 135,351
47,880 18,462 7,190 3,700 77,232 108,186
22,025 20,190 8,715 1,875 52,805 93,565
18,515 18,400 12,095 2,130 51,140 54,068
19,305 16,232 11,945 3,035 50,517 56,864
14,465 10,625 8,850 2,175 36,115 49,379
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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