AoeStats
← Gradubide_II

Black Forest

510342275Analyzed
4v4 RM · 2d ago on Sep 30, 2026· 81m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
741
+14
🇹🇷 Turks · Türkiye
728
+15
🇨🇳 Wei · China
701
+16
🇮🇳 Persians · India
604
+20
🇳🇱 Goths · Netherlands
817
-21
🇮🇹 Turks · Italy
750
-18
🇨🇱 Persians · Chile
633
-14
🇫🇷 Romans · France
597
-12
Player eAPM Actions Feudal Castle Imperial Opening
38 3,108 19:21 25:56 36:11 ⛏ Fast Castle
36 2,977 13:42 19:21 34:10 ⛏ Fast Castle
24 1,919 12:08 17:29 31:04 ⛏ Fish Boom FC
19 1,528 19:31 26:46 42:51 ⛏ Fast Castle
13 1,099 19:56 30:12 44:11 ⛏ Fast Castle
11 903 10:32 16:14 35:21 ⛏ Fast Castle
11 926 16:51 22:08 36:30 ⛏ Fast Castle
8 685 14:58 34:09 61:33

Resources

Player Food Wood Gold Stone Spent Collected
77,015 36,779 38,520 3,115 155,429 163,335
34,360 50,845 33,905 3,260 122,370 136,655
50,050 31,300 17,710 4,950 104,010 118,199
34,460 23,770 31,360 1,745 91,335 130,198
16,330 42,840 30,240 1,595 91,005 123,075
25,595 28,426 15,995 2,830 72,846 75,699
25,845 15,602 17,955 3,035 62,437 74,918
20,485 20,105 18,405 2,815 61,810 74,780
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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