AoeStats
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Black Forest

503814792Analyzed
4v4 RM · 29d ago on Sep 2, 2026· 77m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Bohemians · China
920
+9
🇨🇳 Lithuanians · China
856
+12
🇨🇳 Khmer · China
804
+14
🇹🇷 Dravidians · Türkiye
677
+20
🇹🇼 Bohemians · Taiwan
802
-15
🇨🇳 Saracens · China
751
-13
🇨🇳 Hindustanis · China
745
-13
🇮🇩 Magyars · Indonesia
744
-13
Player eAPM Actions Feudal Castle Imperial Opening
40 3,071 11:58 15:39 30:12 ⛏ Fast Castle
35 2,731 14:45 22:46 37:14 ⛏ Fast Castle
32 2,455 12:26 21:26 36:04 ⛏ Fast Castle
27 2,120 12:15 20:44 31:11 ⛏ Fast Castle
21 1,622 12:14 19:29 31:59 ⛏ Fast Castle
18 1,410 10:46 18:29 32:11 ⛏ Fast Castle
12 943 15:05 23:28 31:07 ⛏ Fast Castle
7 549 17:17 23:51 48:58 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
37,040 57,208 25,270 4,330 123,848 144,594
50,725 22,390 26,425 4,100 103,640 132,914
42,830 27,960 25,260 1,065 97,115 102,541
43,485 24,402 24,050 1,950 93,887 122,942
29,690 22,420 34,775 4,200 91,085 97,426
31,655 29,065 22,135 4,695 87,550 92,522
33,315 15,847 12,655 3,640 65,457 93,478
11,105 14,563 5,655 2,640 33,963 48,369
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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